During the latest IDM day, visitor were able to experience a mixing of different technology

– VR
– Live motion Capture
– Unity (Game Engine)

The goal was to explain to the visitor.

  • The usage of Motion Capture, for the different SIDM diploma.
  • Emphasizing on:
    • Planning
    • Acting….. “Get the performance right ( For Mocap usage and traditional Character  Animation (Game, Animation, VFX)” )
    • Directing on set actor and relevance to develop such skills for project and in the industry.
  • Experience VR in a unique “Live Motion Capture” interaction with an actor.
  • And Just Have Fun.

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